This HTML5 document contains 9 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

Namespace Prefixes

PrefixIRI
n5http://www.openvoc.eu/poi#
schemahttp://schema.org/
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n2http://data.yelp.com/Review/id/
revhttp://purl.org/stuff/rev#
n4http://data.yelp.com/Business/id/
xsdhhttp://www.w3.org/2001/XMLSchema#
n7http://data.yelp.com/User/id/

Statements

Subject Item
n2:L8PmCFVDWSS9Q40cJIUgAA
rdf:type
rev:Review
schema:dateCreated
2014-08-07T00:00:00
schema:itemReviewed
n4:1_v_fooGLY3FQkO5tH3m-A
n5:funnyReviews
1
rev:rating
2
n5:usefulReviews
5
rev:text
I was a kid when Gameworks first opened at Arizona Mills and it was a magical place. There were some really great interactive games that blew my mind: A game where you're strapped in a seat and you can rise up to the second story of the building as you try to pop other people's hot air balloons, a motion-detecting combat game, a huge bank of race cars for a racing game. It's no longer magical. It's best not to know these games used to exist, because Gameworks is now just a large, average arcade with a LOT of broken games. My companion and I bought Groupons for all-day passes and ultimately it wasn't really worth it. It seemed like up to 1/3 of the games were broken and the most interactive games they had (aside from the shooting/racing games where you hold or get on something) were Rock Band-esque games and DDR. Old news. We played for a couple hours at best and then gave our passes to a parent and his kid. It seemed like they'd enjoy them more than we did. I'll choose to remember Gameworks for what it was and not what it is.
n5:coolReviews
2
rev:reviewer
n7:Gy1UDGNUZLuZJAVBArjWnw