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| - I will start off with the good. The advertisements were a great way to build anticipation and did not spoil any of the experience. My kids were super excited and I have to admit, as a huge Marvel fan, I was too. The narrative was fantastic. I truly believe that the story you told was original and captivating (although I will mention some downfalls below). The 3D, 360 degree theater was creative and definitely something I have yet to see before. The 4D ride was the absolute best part of the ME. My kids were giggling just about as loud as I was.
The bad: We arrived early and although I was promised that the ticket price (that already included a $10 Ticketmaster fee) got me "all inclusive" access... we had to pay $10 for parking. The lot was MASSIVE and from what I hear, there was a paved parking lot just a short ways away. We ended up at the very front of the "pack". We turned in our tickets and headed in and WAIT! You need a power band being handed out by... well someone will give them to you. The power bands never activated. We tried and tried almost every kiosk. They would not scan. As a parent, I had to make a decision. The show was about to start so we got in line. The initial briefing was a bit of a neck pain. I am also pretty tall so I felt like I needed to kneel down so kids behind me could see. After that the "game room" was... interesting. Since our power bands were not activated, my kids couldn't scan into anything (although WHY would I want to track our progress?). The workers were polite but they were also very frustrated. They weren't given power bands of their own and didn't seem to have clear instructions on how to handle things not working. A few of the games (Iron Man Flight Simulator being one) didn't work at all. I can see how a family could spend a few hours in the game room waiting in line and that's where the majority of the experience is spent. The room was LOUD. Not the sounds of kids playing or attendants voicing the instructions of games... just LOUD. My kids couldn't hear instructions, I couldn't hear my kids...we couldn't hear the bios of the heroes or villains. The game room also really makes me question the "all ages" aspect of the ME. A small group of adults would not have much to do at all in that section of the experience (I'd say 30 minutes tops). After the game room we had to give up the RFID part of the power band. There were no instructions on what we should do with the seemingly piece of trash that was the rubber band. As I said before, the narrative was great, but short... and broken by the game room. There was a real moment of "oh yea, we're here to save the world from the Adaptoid thingy" when we got to the 360 degree room. Luckily, we got 3D glasses but only barely. There was no one to greet us coming into the theater. After that was the 4D ride and it was the best part of the show (again, pretty short) and we were asked to raise our power bands that would be lighting up red!... that were taken away shortly before. Then there was the gift shop. Being that the Experience itself was a Christmas gift to my kids and X-Mas was the following week, I didn't plan on spending a lot at the inevitable gift shop. What I didn't expect was the severe lack of mid-ranged priced toys/ things. I fully expected "MARVEL EXPERIENCE EXCLUSIVE" toys. A Super Adaptoid action figure would have been a real treat! The gift shop items went from pins/ key chains to shirts to artwork... to very expensive props/ collectibles. I ended up getting my kids a key chain and a pin because there were no fairly priced souvenirs.
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